![]() Your task is to enlarge your queen's empire, and you win the game either by colonising an entire archipelago or earning enough promotions to become an aristocrat. ![]() What it is, however, is a massively simplified, child-friendly conversion of a sophisticated licence – a shame, when both the mobile phone and its gamers are capable of handling more. It's pretty, the music is jaunty, and gameplay is more than passable. Which isn't to say that this isn't a good mobile game. Well, whoever it was has clearly influenced those responsible for porting Anno 1602 from PC to mobile. ![]() After all, who was it who decided that children enjoy playing with functionless versions of adult accoutrements? Remember being a child and having to use the children's versions of things? The chunky plastic guitar with buttons where the strings should have been the computer that could only play tunes and perform simple calculations the remote control car whose range of motion was confined to backwards and forwards the oven that lit up but never grew warm the plastic phone that wasn't plugged into anything and wouldn't allow you to make phone calls…
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